Showing posts with label Business Model. Show all posts
Showing posts with label Business Model. Show all posts

Monday, January 5, 2009

Credit Crunch 2009 and IT.

I would suggest that other that Britney Spears in recent months "Credit Crunch" has been the most widely used search term on the google servers. No doubt someone will correct me on this subjective comment.

What does this mean for us in IT over the coming months/years. For sure many companies are going to tighten their belts during 2009. Capital expenditure will probably have processes, procedures and forms redesigned/created for general publication. The good companies started this 12 months ago.

Well I guess there is (as always) both opportunity and risk. Mergers and Aquisitions will continue therefore some consolidation will occur. How you are affected will very much depend on what you do, your role and business etc, your skills and a little bit of luck. There isn't too much you can do if your CEO is Bernard Madoff. But if your company is tight on expenses and hasn't blown the budget in recent months on a hope of business eventuating then you have a tick in the good column.

I list below my 5 top tips to avoiding uncertaintly or unemployment due to the credit crisis.

1. Networking.

Many people have simply rode the good times of the last decade and have largely ignored this simple working practice. We all know the phase "It's not what you know but who you know." Check all your email addresses for old colleagues and make contact. Join professional and social networking sites like LinkedIn and put your profile on the web and reconnect to those old colleagues.

You may go as far as publish a blog. At a minimum your CV should be on your regional major recruitment portal. Employment is changing. People are now being headhunted via these sites and in these times they (recruiters and employers) will perform the data mining rather than incur the costs to advertise. You may be the dream candidate but if the job is not advertised then you will not hear about it.

Subscribe to news feeds for your technologies and industry and get reading. Join forums and post questions and replies therefore becoming known as a regular and reliable contributor.

2. Review and update your CV.

Even if you feel you have the most resilient of employer and the most solid of job prospects at your firm, you should always from time to time review the CV. That technology buzzword from 2005 may not cut it when there are 50 candidates for a job, the search spiders may know it as something different in 2008. Just ask IBM and the rebranding of the AS400, System i, iSeries or Power System.

Read, read and re-read your CV. Tune it to your skills, be honest and review it candidly. Would you employ you? I see too many CV's where the presentation is poor. Spacing, order, typo's are a few of my pet hates.

So update the CV and rehearse in your mind what you would like to project at interview. If the CV doesn't say it then you are unlikely to be be given the opportunity to do so either.

Do not wait until you need your CV. It takes a week or two to polish a decent CV and in a competitive environment like redundancy when many people or made available that next job could be gone before you hit the spell checker toolbar button.

3. Perform a skills review and add breadth to your skill set.

If you are a one trick pony. Learn another one quick. Unless of course you are best of breed then you might be OK. As a developer you are used to change and learning on the job. Make 2009 the year where you spend less time on the golf course and more on training courses and home learning. Understand what is coming in your area and ensure you know it well.

Challenge your employer for a training course. If they refuse? What does this say.......

4. Talk to your boss.

Put simply. Don't panic too much if your company is pretty safe. After all some firms have business models that thrive in these uncertain times. But there is nothing stopping you asking the hard and direct questions of your boss. Any quality manager will already understand the local situation and will have a reply for you if they haven't already addressed this as part of their attrition strategy.

If you don't like what the boss says then ask the bosses boss. Get the answers you need.

5. Cut your expenditure (Work and Home).

There are many things you can do here. Take sandwiches to work. Car pool to work. Reduce mobile phone expenses. Go to the gym instead of the pub to name a few.

All of these will boost your savings a little just in case you are cut. This will increase the amount of time you have a make an informed next career choice rather than a hasty decision and a blot on the CV.

As a Plex/2e developer you are probably slightly more shielded than others. After all, you are not ten a penny people. That niche skillset could help out quite nicely.

So look out for the signs.

Good Luck.

Thanks for reading.
Lee.

Sunday, August 17, 2008

Version 1.0

I thought that today I would blog a little about the concept of version 1.0.

There is a saying in IT that you never buy version 1.0 of a product. Obviously this can't be true as no new products would sell or make market penetration. Also, there must be those out there who enjoy the concept of working with an early version of a new tool or perhaps even a alpha or beta.

I guess these people can be summarised as conservative at one end of the scale or riding on the crest of a technology wave (rogue developer?, entrepreneur?) and the opposite end. They are clearly hoping to find the next super skill or application that they can become expert in, become recognised as an early adopter and advocate of the technology. Along with the kudos and recognition also comes the higher rates available.......Money, Money, Money..... "Its a rich man's world......". Guess who saw Mamma Mia the movie recently.

It was brought to my attention recently that an editor for a new game called spore is available on the Internet. The editor allows you the player to create your game characters.

Nothing too special at this stage I hear you say.

You are quite right but considering that the actual game is not currently available. At the time of writing it is 'gold' which means it is nearing release. I understand that millions of characters have now been created which is a pretty realistic barometer of the potential success of the game when it is finally released.

It is this model of releasing something early and benchmarking the idea that has probably allowed the developers to consider adding budget as required. How many people spend years building a product or website for that matter and then struggle to get sales or number of breakeven users to make the project viable.

Have we just witnessed version 0.0 as the new baseline and also a shift in mindset to a internet full of early adopters. Has the balance changed?

I will certainly think differently about the version 1.0 debates in future. After all, how do you get the balance between enough information to generate interest in your product or service but not too much so as to give away your plans and secrets to your competitors.

I will watch this unfold with a great deal of personal interest as I begin to build my online businesses and portals that I have been promising the world for so long.

Thanks for reading.
Lee.